Case Study

To Drive Ticket Sales for Action Films, How Should Studios Allocate Their Marketing?

The Challenge

Movie studios spend an average of $30 million to market the typical PG-13 action film in the U.S. But with marketing often a make-or-break factor for action films, studio marketing executives face high stakes when deciding where to invest their ad dollars for best results, given a plethora of media channels and choices.

To uncover some helpful answers on what works and what doesn’t, Google and Neustar MarketShare partnered to investigate how television, digital, video, social media, search and other forms of advertising influence box-office sales for action films. The analysis was framed around one simple question:

For action-film marketers worldwide, what is the revenue impact of digital marketing in comparison to other ad channels?

The Neustar Solution

Our analysis looked at ad spend and corresponding box-office sales for the 26 largest, U.S.-produced PG-13 action films over a two-year period. These films were all released for a worldwide audience, and represented $4.8 billion in box-office ticket sales in the U.S. alone. The study focused on the sales impact of marketing in Australia, Brazil, Germany, France, the U.S. and U.K.

The analysis was conducted through the Neustar MarketShare Media software application, which uses sophisticated marketing analytics to quantify the sales and revenue impact across marketing channels, and accounts for non-marketing factors such as quality of cast and director. It also factors in external influences such as changes in the economy and seasonality. Data sources included Google proprietary data, Kantar Media, Crimson Hexagon, Metacritic and Rentrak.

The Outcome

On PG-13 action films, marketers spent from $20 million to $50 million in U.S. advertising placements per movie, with an average of $30 million. On average, television represented over 82% of the U.S. advertising spend; digital about 10%.

TV was the largest driver of box-office revenue of all ad channels for the sample, generating 64% of revenue attributable to marketing. Relative to other channels, TV was also the slowest to hit the point of diminishing returns. Despite TV’s powerful impact, however, advertisers’ TV spend did exceed recommended levels. The advertisers analyzed would have maximized revenue overall by bringing TV ad budgets much closer to 50% of the total ad budget.

Within the sample, digital was 3x more effective than TV at driving revenue. Taking ad effectiveness and other factors into account, marketers in this category would have seen a strong incremental revenue lift from increasing digital ad spend to as much as 35% of the marketing mix. Within the sample, print advertising represented 3% of advertising spend on average. Doubling print spend, to 6% of overall advertising budgets, would incrementally increase ad-driven revenue.

YouTube Advertising

  • Revenue generated from YouTube far exceeded spend. For the sample studied, YouTube comprised 4% of total U.S. ad spend for the category—but generated 16% of marketing-driven revenue.
  • For the typical PG-13 action film during the time analyzed, shifting 10% of ad budgets from TV to YouTube would have increased marketing-driven sales by 16%.
  • Over the period studied at current spend levels, Google TrueView Ads (in which advertisers are only charged when a viewer interacts with a video ad unit) generated over $8 revenue per $1 spent — 2x the return of YouTube non-skippable video.
  • YouTube Mastheads — an ad unit running the full width of the YouTube homepage on both desktop and mobile for 24 hours — also generated over $8 for every $1 spent in the U.S., which was 6.9x the return of TV.